#include "SymbolTable.h"


SymbolTable::SymbolTable(void)
{
}


SymbolTable::~SymbolTable(void)
{
}

SymbolBase * SymbolTable::findSymbol( const std::string &strSymbolName ) const
{

}

void SymbolTable::addSymbol( SymbolBase * pSymbol )
{
}